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CBG SATELLITES
The ADD Blog by Alan David Doane
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Well, this is the big week, folks—the relaunch of Comic Book Galaxy -- as Alan and yours truly and some of our best old-timers and recent regulars are joined by a huge dollop of the cream of the Comics Blogosphere. I’m very pleased and honored to be among their company, and while I don’t think there will ever be one site that fulfills all a comics reader’s needs, I do think we will at least make this one a pretty essential stop on a daily basis, and that’s quite enough. More important for me regarding these changes is that they represent a very positive event in my friend Alan’s life. We’ve both been through plenty of tough times over the past year, and despite the distance of thousands of miles, I feel like we’ve been through it together. So it’s nice to be here to experience the beginning of what I think is going to be a very good time. And, capitalizing on all this bonhomie, the bastard has made me agree to make this column weekly again. So, if you like this sort of thing, keep coming back every Friday, beginning next week.
It’s no wonder Wood would take notice of the book, due to its story of youthful rebellion, but the approach here is a bit less hyperbolic and the pacing is set on LINGER. that manages to reference STAR WARS in a fresh way, we meet our male lead, Macon. Macon is a Mallmart clerk by day, a thrifty minicomics creator by night, without a lot to show for either efforts. But when he is fired for refusing to remove supposedly offending comics from the store, getting into a fight with the manager in the process, he finds that his impulses, both creative and destructive, are no longer restrained by having a regular job…and he wants revenge against Mallmart. So too does Madison, a cute, pierced girl with a similar lack of compunction about fighting, and a similar rage against Mallmart, after she is charged with assault for hitting a store employee trying to look up her skirt. As one might expect from a comic created by two young men, the reader is treated to just what the employee was looking at. A chance meeting at a party becomes an impromptu date becomes the sought-after revenge, as Madison and Macon destroy the Mallmart sign with rocks, throw a garbage can through the glass, and then Macon spray paints “Comicbook Liberation Army” on the wall. Vandalism becomes terrorism based on this afterthought, and the rest of the book involved the couple’s efforts to evade police and enlist support. The plot itself is fairly unimportant, and one can easily say not only that the couple are wrong and deserve to be caught, but that comics themselves are just a convenience symbol for the target audience of discredited, juvenile trash, and Spears makes little or no effort to explain their importance. What he is good at, though, are moments—the tough but tender words and gestures between Macon and Madison that make their bullet-riddled romance feel authentic. Spears and G have applied what they’ve seen in movies—Tarantino especially--to good effect here. The growing fame and how that leads to physical desirability comes straight from Natural Born Killers, while the scene with the profusely bleeding Madison in the arms of desperately soothing Macon carries the tenderness and creeping dread of a scene between Harvey Keitel and Tim Roth in Reservoir Dogs. And while there are some lulls in the second half of the book as Spears gears up for the finale, the structure of the book is generally very impressive, early moments paying off big at the end of the road. For his part, G has an appealing style and makes great use of graytones for depth, though his style simplifies by the end to become slightly less interesting. A debut of passion, intensity and youthful energy. Gigantic Graphic Novels $19.95
Of the songs I played for my own kids, “Breaking Stuff”—a timeless ditty about what to do if you break a dish, break a bone, or break a heart; the aggressively silly “Monkey vs. Robot”; “Neigh-Neigh and Woo-Woo”, which is full of enthusiastic horse imitations by James; “Hockey Monkey” and “Talk to the Wooky” all registered very strongly, usually calling for replays as soon as they were over. My son couldn’t stop singing “Talk to the Wooky” the first night, and it’s also a good song to make a game out of, making up new lyrics at the dinner table. If he doesn’t realize it’s actually about cunnilingus for another decade, I’ll be quite happy. With a bonus DVD of videos and performances, and a short color comic about James and bandmate Jason Cooley. Rykodisc. $13.99
Green Lantern #1 by Geoff Johns, Ethan Van Sciver, Carlos Pacheco and Jesus Merino confuses me. What's the deal with the art duties? I was surprised to see the cold, lackluster work of Van Sciver on the first few pages of the first issue, followed by the technically superior but still curiously unenthusiastic work of Carlos Pacheco, but the solicitation for issue #4 shows Van Sciver going it alone. Is the the regular artist now, or do the two men switch, or what? Maybe cold is the wrong word, as the heroes often look creepy, like maybe there’s a thinly veiled contempt for the work coming through. I didn't think the first issue was bad, per se, but it really seemed to take for granted that the reader knew the recent history of Hal Jordan, and that they think he's hot shit. I couldn't figure out at one point if there was a flashback to him starting out at the Air Force base, or that was all happening now, or what. I guess for me there's a big problem from the start, in that I find it hard to grasp how a guy who can fly under his own power would still want so desperately to be able to get back up in a jet again. Do NBA players wish they could cut their games short so they can go back home to play NBA 2005 on X-Box? Jordan's yearning to take that stick again just seems like a kind of nostalgia, and isn't nostalgia a kind of fear? $2.99. DC Comics
I waited on the Thompson interview, as he’s one guy whose work I like a lot but who seems like kind of a tight-ass personally. I remember a couple of Comic-Cons ago trying to get him to agree to an interview for my online home at the time, Movie Poop Shoot, and he declined outright, the name of the site horrifying to him. It’s a very good interview, though, and I ended up liking and respecting the guy more, which actually happens much more often than not in TCJ interviews. I liked Sean T. Collins' massive takedown of Jaime Hernandez' Locas as well, not because I agreed (I'm still in the early part of the book), and not that it was a brilliant review, but mainly because I liked how much of Sean comes through. I mean, this is not a focused assault on the book at all, but rather Sean hopping back and forth across his impressions and expectations and his own concerns as an artist. Maybe I could say I see myself and my own struggles as a critic in Sean's work here, like that (as I perceive it) need to show one's intellectual credentials with the highfalutin reference (in this case Dulcinea) battling with the need to show one can still keep it real (the punk aesthetic). Above all, it's very readable, so much so that I realized I should stop, so as not to be biased against the book, but I had to stay on the ride. Good column by Steven Grant, too, on the common, foolish practice by many fledgling comics publishers to seek to create a presence by flooding the almost-always-hostile market with too many books at a time. I sensed maybe he was pulling his punches a bit, not mentioning recent failures but pointing instead to publishers who more or less have gone about it the right way, like IDW and Avatar, coincidentally or not current publishers of Grant's work, though Grant doesn't plug his own books or anything. TCJ.com. $9.95
If one can ignore this flaw, the stories themselves are very entertaining. Fleisher comes up with increasingly bizarre and horrific crimes, and he has to, as the Spectre’s punishments are so severe as to almost make the villains sympathetic. Men are turned to wood and sawed into several slices, or melted, or cut in half by giant shears. It’s a series meant to be a short one, as it’s based so much on shock value, and unlike so many comics today, a lot happens in each story. Maybe too much, actually. The plots are fine, but Corrigan is not a character, and though The Spectre comes from another dimension doesn’t mean he has any. Fleisher seems to sense this, and seeks to quickly add a romantic subplot doomed to failure and redundancy: immediately after her father is killed, Gwen Sterling throws herself at Det. Corrigan, only to be rebuffed, and rebuffed, and rebuffed, through endless explanations that, “hey, lady, I’m, like dead, you know?” and a ridiculous number of situations where Gwen is the pawn of various killers. Gwen’s love for the macho but paper-thin Corrigan is so sudden and all-consuming as to stumble headlong through absurdity into certifiable insanity, perhaps stemming from her displaced grief over her father, not that Fleisher is interested in psychological underpinnings to his characters. The persistence with which Gwen, and Fleisher, pursue this dead-on-arrival (no pun intended) romance nearly derails the book. Fortunately, Fleisher rebounds in the trio of concluding stories that went undrawn and unpublished until the the late 80s, where reporter (and intentional Clark Kent lookalike, though Kent is treated as a fictional character in Fleisher’s corner of the DCU) Earl Crawford gets so close to the trail of unbelievable coincidences and bizarre killings that he becomes a suspect himself, before yet another Spectre dealing of vengeance lets him off the hook. Aparo’s art had by this time lost a good deal of its spark, and the workmanlike inks of Mike De Carlo don’t help, either, but the more sympathetic inking of Pablo Marcos on the final tale ends things on a relatively high note for this short and remarkably savage series.
Also, while it might be a more accurate approach, as real life is never tidy, none of the subplots introduced are ever resolved. Coretta Scott King reveals her knowledge of ML King's affairs, but she never brings it up again. King keeps sleeping around, and it never really affects him. King loses a lot of credibility for his nonviolent stance and not following through on his efforts in Chicago, and then he's killed. King asks Ralph Abernathy to be his successor, but we don't see whether this happens. It's still good; it's stuff everyone should know, and it's presented in an easy way to gain this knowledge, but it's not a great book. It’s an ambitious attempt at presenting a balanced view of a complex, important man, but not an entirely successful one. Fantagraphics Books. $22.95
Finishes Here’s something I’ve wondered about comics self-publishers: do the postcards and bookmarks and all that cost so little that it seems like a good idea? From the perspective of this reviewer, all of that stuff is a waste of money, as it generally goes right in my recycling bin. Including just one buff-colored page of 8 ½” x 11” paper talking about the book is all that’s necessary, and whenever possible, include the URL and email on the inside cover of the book itself. Hey, finally, a big Thanks and tip of the cap to Larry Young, who so nicely provided the huge shwag for our relaunch contest. It’s very appropriate, as I remember Larry being one of the very first publishers to send me and other CBGers comps for review purposes, within weeks of me beginning at the site. In fact, I think he sent me a box of everything they’d published at that time, with the exception of nobody, which must have been briefly out of print or something. Anyway, it was very nice of him. Thanks to Mark Millar for the Intro as well, which was a treat.
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